Grand Theft Narrative and Call of Red Herring...
Over the last several days, I've seen a number of opinions in the social media regarding why the Sandy Hook Elementary shooting occurred, what led up to it, and what might have prevented it. I wish I could say there was an answer among them. It would be wonderful if there were a simple cause that could be identified and changed which would make atrocities like this a thing of the past. We all wish it were that simple.
Unfortunately, most of the opinions I have seen read like a greatest hits album of "how to fix these out-of-control whipper-snapper kids out there." It's the music they're listening to! It's the lack of good, Christian prayer in schools! It's them dang, dirty video games!
All of these thoughts, while well-meaning, are over-simplifications and they don't address the larger, socio-psychological issues that face our times. It just isn't that simple.
I can't address all of these in this blog because I haven't the time or the inclination. I'm also no expert, and I don't pretend to be. I do feel qualified to speak to the subject of violent video games, however, as I am an avid gamer myself, and I know exactly what people are referring to when they speak of the senseless violence contained in them.
Two of my favorite video games franchises of all time are repeatedly pointed to as red flag games that desensitize people to extreme violence. Those are the Grand Theft Auto and Call of Duty games. While I agree those games depict extreme violence both very realistically and on a constant basis, I cannot agree that the solution is to remove them from store shelves entirely.
The fact of the matter is, the responsibility to keep these games away from impressionable youths is still on the parents. If your child isn't mature enough to separate reality from fantasy he or she should not be allowed to play these games. Not at home, and not at a friend's house. It is your job as a parent to know these things and act accordingly.
There are those who suggest these games are just as bad for some adults to play, I agree. There are adults in the world with twisted minds who cannot separate what is real from what is fiction. Those adults are sick, and they need mental health-care. This is not a question of removing games from the world, as these individuals would simply gain their fantasy-violence input from movies or TV shows or the like. Without proper mental health evaluations, these people will continue to glean inspiration for possible violent acts from anything from books to movies to the nightly news. Call of Duty is just the easiest thing to blame because of its subject matter.
In short, I wish we could just pull some products from shelves and violence would be a thing of the past. We cannot. For many of us, gaming is a cathartic stress release akin to screaming into a pillow or beating on a punching bag. Some of us, myself included, don't have the luxury or physical ability to undertake more active forms of stress release, and video games are a great help. I can't run off the stresses of life on a treadmill, but I charge into combat on my PS3 and feel better after a three minute round of multiplayer Call of Duty. This works for me and I am more than capable of realizing that my behavior in the real world and my activities on the screen are separate and very different things. I would hope most of my teammates and adversaries know the difference as well.
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